Blizzard corrige plusieurs soucis du patch 2.4 sur Diablo III
Différents bugs apparus depuis le déploiement de la mise à jour 2.4.0 ont été corrigés au cours de la nuit sur les serveurs live via patch et correctifs. Retrouvez-les en détails ci-dessous:
- Fixed an issue where players running Diablo III on a 32-bit operating system could experience periodic client hard locks
- Fixed an issue where some players could experience a client crash after extremely long game sessions (5+ hours)
- A border has been added around the new mouse cursor to increase visibility.
[UPCOMING HOTFIXES]
General
Adventure Mode
Set Dungeons
Wizard
[LIVE HOTFIXES]
Adventure Mode
Set Dungeons
Items
General
- Fixed a crash that would occur when the Skeleton King attempts to continue to whirlwind while after he has been defeated (1/14)
Adventure Mode
Set Dungeons
- Fixed an issue where the game could crash when a Set Dungeon begins, but there is not a valid portal saved (1/14)
Wizard
- Black Hole : Fixed an issue where enemies affected by both Black Hole - Event Horizon and Taunt would remain at 1 hit point and be unable to be killed (1/14)
[LIVE HOTFIXES]
Adventure Mode
Set Dungeons
- Dungeon of Firebird's Finery : Fixed an issue where completing the objective to set 20 enemies on fire 6 times would prevent the objective to hit enemies with the Revive Meteor from tracking (1/14)
- Dungeon of Roland's Legacy : Fixed an issue where players would not always be properly be prompted with the completion window if they kill all monsters before the time expires (1/14)
Items
- Fixed an issue where Carnevil would impact non-Witch Doctor pets summoned by items (1/14)
- Fixed an issue where the transmog item, Lachdanan's Stormshield, was dropping as Legendary quality instead of Common (1/14)