Patch 2.2.0 : Nouveaux bonus d'ensembles et équilibrage des classes

Arkentass | 25/02/2015 à 10h00 - 52

Le PTR 2.2.0 sera très prochainement disponible, les données du patch en question étant d'ores et déjà téléchargeables via l'application Battle.net. DiabloFans en effectue comme à son habitude le datamining, sur lequel je vous propose de revenir en détails en attendant l'ouverture des royaumes de tests. Intéressons-nous tout d'abord aux ajouts et modifications actuellement visibles du côté des ensembles d'armures et des compétences de classes.

Nouveaux bonus d'ensemble d'armure
  • Wrath of the Wastes 2 pieces: [Rend deals 400% increased damage.]
  • Wrath of the Wastes 4 pieces: [Rend lasts 400% longer.]
  • Wrath of the Wastes 6 pieces: [Whirlwind deals 400% increased damage to enemies affected by your Rend.]
  • Delsere's Magnum Opus 2 pieces: [Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of Slow Time by 1 |4second:seconds;.]
  • Delsere's Magnum Opus 4 pieces: [Enemies affected by your Slow Time take 1250% weapon damage every second.]
  • Delsere's Magnum Opus 6 pieces: [Enemies affected by your Slow Time take 500% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse abilities.]
  • Unhallowed Essence 2 pieces: [Your generators also generate 1 Discipline.]
  • Unhallowed Essence 4 pieces: [Gain 40% damage reduction for 4 seconds if no enemy is within 10 yards of you.]
  • Unhallowed Essence 6 pieces: [Your generators and Multishot deal 10% increased damage for every point of Discipline you have.]
  • Roland's Legacy 2 pieces: [Every use of Shield Bash and Sweep Attack reduces the cooldowns of your Laws and Defensive Skills by 1 second.]
  • Roland's Legacy 4 pieces: [Increase the damage of Shield Bash and Sweep Attack by 500%.]
  • Raiment of a Thousand Storms 2 pieces: [Your Spirit Generators have 25% increased attack speed and 500% increased damage.]
  • Raiment of a Thousand Storms 4 pieces: [Increases the weapon damage of Dashing Strike to 5000%.]
  • Raiment of a Thousand Storms 6 pieces: [Dashing Strike spends 50 Spirit, but refunds a Charge when it does.]
  • Guardian's Jeopardy 2 pieces: [+250 Vitality] [Regenerates 8000 Life per Second] UP FROM 2000
  • Zunimassa's Haunt 6 pieces: [Enemies hit by your Mana spenders take 100% more damage from your pets for 4 seconds.]
  • Inna's Mantra 6 pieces: [Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.]
  • Inna's Mantra 2 pieces: [Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.]
  • Tal Rasha's Elements 2 pieces: [Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.]
  • Tal Rasha's Elements 4 pieces: [Attacks increase your resistance to that damage type by 100% for 6 seconds.]
  • Tal Rasha's Elements 6 pieces: [Attacks increase your damage by 75% for 3 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. Adding a stack refreshes the duration.]
  • Immortal King's Call 2 pieces: [Call of the Ancients last until they die.]
  • Immortal King's Call 4 pieces: [Call of the Ancients' melee attacks also deal 600% weapon damage in a 15 yard radius.]
  • Immortal King's Call 6 pieces: [Increase the duration of your Wrath of the Berserker by [0.5|1|] |4second:seconds; every time an Ancient deals damage.]
  • Natalya's Vengeance 4 pieces: [The cooldown of Rain of Vengeance is reduced by 2 seconds every time you cast a primary skill and by 3 seconds every time you cast a Hatred spender.]
  • Natalya's Vengeance 6 pieces: [Rain of Vengeance deals 800% increased damage.]

Modifications des classes

Barbarian
  • Nerves of Steel - Fatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects. / This effect may occur once every 60 seconds.
  • Call of the Ancients
    - Ancients' Blessing: Each point of Fury you spend heals you and your Ancients for 966 Life.
    - Duty to the Clan: Enemies hit by the Ancients are Chilled for 2 seconds and have 10% increased chance to be Critically Hit. / The Ancients' damage turns into Lightning. (from Cold)

Monk
  • Near Death Experience When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds. / This effect may occur once every 60 seconds.

WitchDoctor
  • Fetish Sycophants When you hit enemies with your spells, you have up to a 15% (up from 10) chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds.
  • Hex Cooldown: 15 seconds / Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions and take 10% additional damage.

Wizard
  • Slow Time Cooldown: 15 seconds / Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.
    - Time Warp : Enemies caught in the bubble of warped time take 15% (up from 10) more damage.
    - Point of No Return : Enemies that enter or leave the Slow Time area are stunned for 1 second (down from 3).
    - Exhaustion: Enemies caught by Slow Time deal 25% less damage.


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