PTR 2.6.10 : Plusieurs modifications pour les builds des clones d'ombres

Disparition des effets de contrôles des foules et équilibrage
Arkentass | 08/10/2020 à 23h14 - 6

Un nouveau build vient d'être déployé sur le PTR 2.6.10 de Diablo III. Celui-ci apporte plusieurs modifications aux builds utilisés par les clones d'ombres qui apparaitront lors de la Saison 22. Ces derniers n'utiliseront plus d'effets de contrôle des foules et sont désormais plus équilibrés. Retrouvez les détails ci-dessous !

Patch notes PTR 2.6.10


The shadows, they are moving, and they seem… animated. It is as though they have a will of their own. Whatever this trickery is, perhaps you can use it to your advantage. Let’s see what the demons say when you fight side by side with your own shadow!

Shadows of the Past: Activating a Shrine/Pylon will spawn in a shadow clone of your class. This clone will randomly have 1 out of 3 predetermined builds. This clone's power will scale with your character and will last for 1 minute or if your character dies. See below for the shadow clone variations that can spawn when activating.

Developer's Note: We appreciate and gathered feedback regarding the initial list of skills from the clones. We have decided to remove all hard crowd control effects from all kits and balanced each of the build variants to not have a potential buff that is more beneficial than the other 2 in the same class.

Witch Doctor

Build Variation 1Build Variation 2Build Variation 3
Grasp of the Dead - Rain of CorpsesWall of Death - Fire WallHaunt - Poisoned Spirit 
Piranhas - Zombie PiranhasFirebomb - Flash FireSpirit Barrage - The Spirit is Willing
Acid Cloud - Kiss of DeathAcid Cloud - Corpse BombWall of Death - Communing with Spirits
Zombie Charger - Zombie BearsPiranhas - Zombie PiranhasPiranhas - Zombie Piranhas
Corpse Spiders - Medusa SpidersZombie Charger - Explosive BeastAcid Cloud - Slow Burn
Locust Swarm - Diseased SwarmSpirit Barrage - Well of SoulsGrasp of the dead - Unbreakable Grasp


Build Variation 1Build Variation 2Build Variation 3
Arcane Orb - Frozen OrbMeteor - Molten ImpactArcane Orb - Obliteration
Frost Nova - Bone ChillArcane Orb - ScorchDisintegrate - Volatility
Blizzard - Unrelenting StormExplosive Blast - Short FuseWave of Force - Debilitating Force
Energy Twister - Raging StormBlizzard - ApocalypseSlow Time - Exhaustion
Explosive Blast - ObliterateWave of Force - Heat WaveEnergy Twister - Raging Storm
Ray of Frost - Black IceDisintegrate - ConvergenceMeteor - Star Pact


Build Variation 1Build Variation 2Build Variation 3
Seismic Slam - RumbleBattle Rage - Marauder's RageBattle Rage - Ferocity
Threatening Shout - FalterThreatening Shout - FalterThreatening Shout - Falter
Avalanche - VolcanoWrath of The Berserker - InsanityLeap - Launch
Earthquake - Molten FurySprint - Run Like the WindWrath of The Berserker - Insanity
Wrath of The Berserker - InsanityWhirlwind - Dust DevilsBash - Pulverize
Ancient Spear - Boulder TossRend - LacerateHammer of The Ancients - Rolling Thunder


Build Variation 1Build Variation 2Build Variation 3
Lashing Tail Kick - Sweeping ArmadaFists of Thunder - Static ChargeExploding Palm - Essence Burn
Seven-Sided Strike - Fulminating OnslaughtWay of the Hundred Fists - Hands of LightningSeven-Sided Strike - Sudden Assault
Inner Sanctuary - InterveneCrippling Wave - ConcussionLashing Tail Kick - Spinning Flame Kick
Epiphany - Soothing MistLashing Tail Kick - Vulture Claw KickSweeping Wind - Fire Storm
Breath of Heaven - Circle of ScornDashing Strike - BarrageWave of Light - Explosive Light
Wave of Light - Empowered WaveSweeping Wind - Blade StormEpiphany - Inner Fire


Build Variation 1Build Variation 2Build Variation 3
Land of the Dead - PlaguelandsLand of the Dead - PlaguelandsLand of the Dead - Plaguelands
Frailty - Early GraveFrailty - Early GraveFrailty - Early Grave
Army of the Dead - Dead StormArmy of the Dead - Blighted GraspBone Spirit - Poltergeist
Corpse Explosion - Final EmbraceCorpse Lance - RicochetCorpse Lance - Blood Lance
Bone Spear - Blood SpearBone Spear - Blighted MarrowBone Spear - Shatter
Death Nova - Blood NovaDeath Nova - BlightDeath Nova - Bone Nova

Demon Hunter

Build Variation 1Build Variation 2Build Variation 3
Marked for Death - Valley of DeathMarked for Death - Valley of DeathMarked for Death - Valley of Death
Caltrops - Jagged SpikesRain Of Vengeance - Dark CloudRain Of Vengeance - Shade
Fan of Knives - Assassin's KnivesCluster Arrow - Shooting StarsCluster Arrow - Maelstrom
Chakram - Twin ChakramsMultishot - ArsenalImpale - Overpenetration
Vengeance - Side CannonsVengeance - Personal MortarChakram - Serpentine
Impale - RicochetElemental Arrow - Immolation arrowElemental Arrow - Frost Arrow


Build Variation 1Build Variation 2Build Variation 3
Akarat's Champion - Fire StarterAkarat's Champion - HastefulAkarat's Champion - Rally
Falling Sword - SuperheatedIron Skin - FlashFalling Sword - Rapid Descent
Sweep Attack - Blazing SweepBlessed Shield - Shattering ThrowHeaven's Fury - Split Fury
Consecration - Shattered GroundConsecration - Bathed in LightFist of the Heavens - Retribution
Bombardment - AnnihilateBlessed Hammer - LimitlessIron Skin - Explosive Skin
Condemn - ReciprocateCondemn - UnleashedCondemn - Shattering Explosion

Rewards: Two unique new rewards, a portrait frame, and a pet will be granted to players who complete the Season 22 Guardian Journey.

Kanai’s Cube: Additionally, the Kanai’s Cube will have a fourth slot this season. This fourth slot will have the choices of the first 3 slots but will not stack with any of them. The intent is to provide players with creative flexibility to their character builds.



  • Haedrig’s Gifts now grants all class sets and we have a new rotation schedule. This upcoming season, depending on which class you choose, Haedrig’s Gifts will reward you with Horde of the Ninety Savages, Aegis of Valor, Gears of Dreadlands, Patterns of Justice, Masquerade of the Burning Carnival, Mundunugu’s Regalia, or Typhon’s Veil.
  • Stone Gauntlets now drops for all classes.
  • Paragon Bonus Gold Find has been changed to Gold Pickup Radius at 0.1 per point.

Item Changes

  • New Item* Gelmindor’s Marrow Guards: Bone Spear cast from Simulacrums deal 400-500% increased damage.
  • Ivory Tower: Rapid multiple blocks will now scale the damage for Fires of Heaven, up to a maximum of 2.5 times damage.
  • Mantle of Channeling: Removed the 1 second start up before the power takes effect.
  • Etched Sigil: While channeling Arcane Torrent, Disintegrate, or Ray of Frost, the damage of your Energy Twister is increased by 200-250%, and you also cast Energy Twister every second.
  • Fragment of Destiny: Your Signature Spells attack 50% faster and deal triple damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. Hydras deal 25-30% increased damage for each Spectral stack. Max 10 stacks.
  • Valthek's Rebuke: Energy Twister now travels in a straight path and deals 300-400% increased damage.
  • Winter Flurry: Enemies killed by Cold damage have a 25% chance to release a Frost Nova. Your Hydra deals 125-150% increased damage to enemies in a Blizzard.
  • Wizardspike: Performing an attack has a 25% chance to hurl a Frozen Orb. Arcane Orb deals 300-350% increased damage.
  • Delsere's Magnum Opus: 6 piece bonus increased from 8500% to 12500%.
  • The Typhon's Veil: 6 piece bonus increased from 1300% to 2000%.
  • Norvald's Fervor: Buff 2 piece bonus damage from 100% to 400%
  • Armor of Akkhan: Buff 6 piece bonus damage from 1500% to 2000%
  • Roland's Legacy: Buff 4 piece bonus damage from 13,000% to 17,500%
  • Seeker of the Light: Buff 6 piece Blessed Hammer bonus damage from 12,000% to 15,000%
  • Belt of the Trove: Every 4 seconds, call down Bombardment on a random nearby enemy. Bombardment deals 400-500% increased damage.
  • Mortal Drama: Double the number of Bombardment impacts. Bombardement deals 400-500% increased damage.
  • Manajuma's Way: Angry Chicken explosion damage increased from 400% to 2000%.
  • Spirit of Arachyr: Buff 6 piece bonus damage from 9000% to 17,500%.
  • Helltooth Harness: Buff 6 piece bonus damage from 9000% to 17,500%.
  • Scrimshaw: Reduces the Mana cost of Zombie Charger by 75% and increases its damage by 6-7 times.
  • Inna's Mantra: Buff 6 piece bonus damage from 750% to 950%.
  • Shenlong's Spirit: Damage bonus increased from 200% to 350%.
  • Gungdo Gear: Exploding Palm's on-death explosion applies Exploding Palm. Exploding Palm's damage is increased by 75-100%.
  • Blade of the Tribes: War Cry and Threatening Shout cause an Avalanche and Earthquake. Avalanche and Earthquake both deal 150-200% increased damage

Bug Fixes

  • Fixed an issue with PC Win32 (32-bit) and macOS clients crashing. Please share any issues on our PTR Bug Report section 
  • Fixed Wizardspike to more properly proc Frozen Orb.
  • Simulacrums casting Grim Scythe with Haunted Visions no longer gain double benefit from Trag’Ouls Corroded Fang (currently bugged on the PTR)
  • Blessed Hammer will now destroy itself after hitting 63 targets.
  • Reduced the tick rate of Energy Twister by half and doubled its damage. (currently looking into improving this)
Tags : Diablo 3 Patch notes PTR 2.6.10
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