PTR 2.6.10 : Plusieurs modifications pour les builds des clones d'ombres
Un nouveau build vient d'être déployé sur le PTR 2.6.10 de Diablo III. Celui-ci apporte plusieurs modifications aux builds utilisés par les clones d'ombres qui apparaitront lors de la Saison 22. Ces derniers n'utiliseront plus d'effets de contrôle des foules et sont désormais plus équilibrés. Retrouvez les détails ci-dessous !
Patch notes PTR 2.6.10
The shadows, they are moving, and they seem… animated. It is as though they have a will of their own. Whatever this trickery is, perhaps you can use it to your advantage. Let’s see what the demons say when you fight side by side with your own shadow!
Shadows of the Past: Activating a Shrine/Pylon will spawn in a shadow clone of your class. This clone will randomly have 1 out of 3 predetermined builds. This clone's power will scale with your character and will last for 1 minute or if your character dies. See below for the shadow clone variations that can spawn when activating.
Developer's Note: We appreciate and gathered feedback regarding the initial list of skills from the clones. We have decided to remove all hard crowd control effects from all kits and balanced each of the build variants to not have a potential buff that is more beneficial than the other 2 in the same class.
Witch Doctor
Build Variation 1 | Build Variation 2 | Build Variation 3 |
Grasp of the Dead - Rain of Corpses | Wall of Death - Fire Wall | Haunt - Poisoned Spirit |
Piranhas - Zombie Piranhas | Firebomb - Flash Fire | Spirit Barrage - The Spirit is Willing |
Acid Cloud - Kiss of Death | Acid Cloud - Corpse Bomb | Wall of Death - Communing with Spirits |
Zombie Charger - Zombie Bears | Piranhas - Zombie Piranhas | Piranhas - Zombie Piranhas |
Corpse Spiders - Medusa Spiders | Zombie Charger - Explosive Beast | Acid Cloud - Slow Burn |
Locust Swarm - Diseased Swarm | Spirit Barrage - Well of Souls | Grasp of the dead - Unbreakable Grasp |
Wizard
Build Variation 1 | Build Variation 2 | Build Variation 3 |
Arcane Orb - Frozen Orb | Meteor - Molten Impact | Arcane Orb - Obliteration |
Frost Nova - Bone Chill | Arcane Orb - Scorch | Disintegrate - Volatility |
Blizzard - Unrelenting Storm | Explosive Blast - Short Fuse | Wave of Force - Debilitating Force |
Energy Twister - Raging Storm | Blizzard - Apocalypse | Slow Time - Exhaustion |
Explosive Blast - Obliterate | Wave of Force - Heat Wave | Energy Twister - Raging Storm |
Ray of Frost - Black Ice | Disintegrate - Convergence | Meteor - Star Pact |
Barbarian
Build Variation 1 | Build Variation 2 | Build Variation 3 |
Seismic Slam - Rumble | Battle Rage - Marauder's Rage | Battle Rage - Ferocity |
Threatening Shout - Falter | Threatening Shout - Falter | Threatening Shout - Falter |
Avalanche - Volcano | Wrath of The Berserker - Insanity | Leap - Launch |
Earthquake - Molten Fury | Sprint - Run Like the Wind | Wrath of The Berserker - Insanity |
Wrath of The Berserker - Insanity | Whirlwind - Dust Devils | Bash - Pulverize |
Ancient Spear - Boulder Toss | Rend - Lacerate | Hammer of The Ancients - Rolling Thunder |
Monk
Build Variation 1 | Build Variation 2 | Build Variation 3 |
Lashing Tail Kick - Sweeping Armada | Fists of Thunder - Static Charge | Exploding Palm - Essence Burn |
Seven-Sided Strike - Fulminating Onslaught | Way of the Hundred Fists - Hands of Lightning | Seven-Sided Strike - Sudden Assault |
Inner Sanctuary - Intervene | Crippling Wave - Concussion | Lashing Tail Kick - Spinning Flame Kick |
Epiphany - Soothing Mist | Lashing Tail Kick - Vulture Claw Kick | Sweeping Wind - Fire Storm |
Breath of Heaven - Circle of Scorn | Dashing Strike - Barrage | Wave of Light - Explosive Light |
Wave of Light - Empowered Wave | Sweeping Wind - Blade Storm | Epiphany - Inner Fire |
Necromancer
Build Variation 1 | Build Variation 2 | Build Variation 3 |
Land of the Dead - Plaguelands | Land of the Dead - Plaguelands | Land of the Dead - Plaguelands |
Frailty - Early Grave | Frailty - Early Grave | Frailty - Early Grave |
Army of the Dead - Dead Storm | Army of the Dead - Blighted Grasp | Bone Spirit - Poltergeist |
Corpse Explosion - Final Embrace | Corpse Lance - Ricochet | Corpse Lance - Blood Lance |
Bone Spear - Blood Spear | Bone Spear - Blighted Marrow | Bone Spear - Shatter |
Death Nova - Blood Nova | Death Nova - Blight | Death Nova - Bone Nova |
Demon Hunter
Build Variation 1 | Build Variation 2 | Build Variation 3 |
Marked for Death - Valley of Death | Marked for Death - Valley of Death | Marked for Death - Valley of Death |
Caltrops - Jagged Spikes | Rain Of Vengeance - Dark Cloud | Rain Of Vengeance - Shade |
Fan of Knives - Assassin's Knives | Cluster Arrow - Shooting Stars | Cluster Arrow - Maelstrom |
Chakram - Twin Chakrams | Multishot - Arsenal | Impale - Overpenetration |
Vengeance - Side Cannons | Vengeance - Personal Mortar | Chakram - Serpentine |
Impale - Ricochet | Elemental Arrow - Immolation arrow | Elemental Arrow - Frost Arrow |
Crusader
Build Variation 1 | Build Variation 2 | Build Variation 3 |
Akarat's Champion - Fire Starter | Akarat's Champion - Hasteful | Akarat's Champion - Rally |
Falling Sword - Superheated | Iron Skin - Flash | Falling Sword - Rapid Descent |
Sweep Attack - Blazing Sweep | Blessed Shield - Shattering Throw | Heaven's Fury - Split Fury |
Consecration - Shattered Ground | Consecration - Bathed in Light | Fist of the Heavens - Retribution |
Bombardment - Annihilate | Blessed Hammer - Limitless | Iron Skin - Explosive Skin |
Condemn - Reciprocate | Condemn - Unleashed | Condemn - Shattering Explosion |
Rewards: Two unique new rewards, a portrait frame, and a pet will be granted to players who complete the Season 22 Guardian Journey.
Kanai’s Cube: Additionally, the Kanai’s Cube will have a fourth slot this season. This fourth slot will have the choices of the first 3 slots but will not stack with any of them. The intent is to provide players with creative flexibility to their character builds.
General
- Haedrig’s Gifts now grants all class sets and we have a new rotation schedule. This upcoming season, depending on which class you choose, Haedrig’s Gifts will reward you with Horde of the Ninety Savages, Aegis of Valor, Gears of Dreadlands, Patterns of Justice, Masquerade of the Burning Carnival, Mundunugu’s Regalia, or Typhon’s Veil.
- Stone Gauntlets now drops for all classes.
- Paragon Bonus Gold Find has been changed to Gold Pickup Radius at 0.1 per point.
Item Changes
- New Item* Gelmindor’s Marrow Guards: Bone Spear cast from Simulacrums deal 400-500% increased damage.
- Ivory Tower: Rapid multiple blocks will now scale the damage for Fires of Heaven, up to a maximum of 2.5 times damage.
- Mantle of Channeling: Removed the 1 second start up before the power takes effect.
- Etched Sigil: While channeling Arcane Torrent, Disintegrate, or Ray of Frost, the damage of your Energy Twister is increased by 200-250%, and you also cast Energy Twister every second.
- Fragment of Destiny: Your Signature Spells attack 50% faster and deal triple damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. Hydras deal 25-30% increased damage for each Spectral stack. Max 10 stacks.
- Valthek's Rebuke: Energy Twister now travels in a straight path and deals 300-400% increased damage.
- Winter Flurry: Enemies killed by Cold damage have a 25% chance to release a Frost Nova. Your Hydra deals 125-150% increased damage to enemies in a Blizzard.
- Wizardspike: Performing an attack has a 25% chance to hurl a Frozen Orb. Arcane Orb deals 300-350% increased damage.
- Delsere's Magnum Opus: 6 piece bonus increased from 8500% to 12500%.
- The Typhon's Veil: 6 piece bonus increased from 1300% to 2000%.
- Norvald's Fervor: Buff 2 piece bonus damage from 100% to 400%
- Armor of Akkhan: Buff 6 piece bonus damage from 1500% to 2000%
- Roland's Legacy: Buff 4 piece bonus damage from 13,000% to 17,500%
- Seeker of the Light: Buff 6 piece Blessed Hammer bonus damage from 12,000% to 15,000%
- Belt of the Trove: Every 4 seconds, call down Bombardment on a random nearby enemy. Bombardment deals 400-500% increased damage.
- Mortal Drama: Double the number of Bombardment impacts. Bombardement deals 400-500% increased damage.
- Manajuma's Way: Angry Chicken explosion damage increased from 400% to 2000%.
- Spirit of Arachyr: Buff 6 piece bonus damage from 9000% to 17,500%.
- Helltooth Harness: Buff 6 piece bonus damage from 9000% to 17,500%.
- Scrimshaw: Reduces the Mana cost of Zombie Charger by 75% and increases its damage by 6-7 times.
- Inna's Mantra: Buff 6 piece bonus damage from 750% to 950%.
- Shenlong's Spirit: Damage bonus increased from 200% to 350%.
- Gungdo Gear: Exploding Palm's on-death explosion applies Exploding Palm. Exploding Palm's damage is increased by 75-100%.
- Blade of the Tribes: War Cry and Threatening Shout cause an Avalanche and Earthquake. Avalanche and Earthquake both deal 150-200% increased damage
- Fixed an issue with PC Win32 (32-bit) and macOS clients crashing. Please share any issues on our PTR Bug Report section
- Fixed Wizardspike to more properly proc Frozen Orb.
- Simulacrums casting Grim Scythe with Haunted Visions no longer gain double benefit from Trag’Ouls Corroded Fang (currently bugged on the PTR)
- Blessed Hammer will now destroy itself after hitting 63 targets.
- Reduced the tick rate of Energy Twister by half and doubled its damage. (currently looking into improving this)