PTR 2.6.5 : Ajustements pour les difficultés Tourment 14 à 16 et certains légendaires

Arkentass | 23/04/2019 à 10h21 - 9

Un nouveau build a été déployé au cours de la soirée d'hier sur le PTR 2.6.5. Celui-ci apporte quelques ajustements aux difficultés Tourment 14 à 16, à L'Indulgence d'Akkhan, la Volonté de Chantodo, l'ensemble La Grâce d’Inarius, Cherche-vice et Assaillant wojahnni. Retrouvez les modifications indiquées en rouge dans le patch notes ci-dessous.


Patch notes PTR 2.6.5

General

  • Torment 14, 15, and 16 have been added to the game
    • Adjustments have been made to enemy Health and Damage in Torment 14, 15, and 16 to better match up to Greater Rift 65, 70, and 75 respectively
    • Rewards for Infernal Machines, Organs, and Greater Rift Keys have been improved
  • Portals left behind by Treasure Goblins may occasionally lead somewhere udderly ridiculous
  • Using an Ancient or Primal Puzzle Ring in Kanai’s Cube will produce a new result
  • Party portraits now display if a player’s Cheat Death buff has been recently used (PC Only)
  • When a boss is killed in a Nephalem Rift, a permanent ping will mark the location of the boss’ death until the Rift is closed
  • The Boss Notification screen has received a rework (PC Only)
  • The Greater Rift Notification screen has received a rework (PC Only)
  • The Greater Rift Completion screen has received a rework (PC Only)
  • Matchmaking no longer prevents players from joining a game while a Greater Rift is already in progress
    • Players who join the game will still be unable to join a Greater Rift in progress
  • The progress bar for a Greater Rift is now visible to all players in the game, regardless of whether they are participating in the Rift or not


Quality of Life

  • Additional stash space has been made available for all players
    • PC: The cap for earning additional stash tabs through the Season Journey has been raised from 4 to 9
    • PS4/XB1/Switch: All players will be able to purchase 70 additional stash spaces with gold upon login
    • Note: All tabs are available immediately upon login on PTR for testing purposes only
  • Search functionality has been added to Stash (PC Only)
  • All Crafters now have an Expand/Collapse All button for recipes (PC Only)
  • Most Bounty indicators are now displayed immediately after entering the Bounty area
  • Death’s Breath now drop in Horadric Caches

Developer Comment: With 2.6.5, we’re aiming to address some of the longest standing and most desired quality of life features the community has brought to us. We’ve hit a little bit of everything, from adding additional Torment levels, making Ancient/Primal Puzzle Rings feel rewarding, and rehauling stash space in both size and functionality. Other changes were made to help smooth out overall gameplay, such as making Bounties feel less of a chore and more rewarding and reworking a few of our notification screens.


Seasons

  • The Season Journey Journal now displays all chapters, regardless of current progression
  • There is a new reward for completing the entirety of the Season Journey (Guardian)
    • For Season 17, the Galactic Wings are available
  • Added the buff for Season 17
    • Player’s damage dealt is increased by 750% and damage taken is reduced by 4% for every Ancient Item they have equipped while having no Set Bonuses Active

Developer’s Comment: The Season of Grandeur was by far our most popular Themed Season yet. In the wake of having a free Ring of Royal Grandeur active, we saw a lot of requests to try the same thing with the Legacy of Nightmares set power. We had been toying with the same idea internally, and the community request really nudged us over the edge of giving it a go!


Items

  • (NEW) Bottomless Potion of the Unfettered
    • Become immune to control-impairing effects for 5-7 seconds after drinking this potion
  • Akkhan’s Leniency
    • Each enemy hit by your Blessed Shield increases damage of your Blessed Shield by 15-20% 75-100% 30-35%for 3 seconds
  • Bloodtide Blade
    • Death Nova deals 80-100% 300-400% increased damage for every enemy within 25 yards
  • Carnevil
    • The 5 10 Fetishes closest to you will shoot a powerful Poison Dart every time you do
  • Chantodo’s Will
    • Every second while in Archon form you expel a Wave of Destruction, dealing 1000% 4000% weapon damage to enemies within 30 yards. Every time you hit with an attack while not in Archon form, 1000% 4000% weapon damage is added to the Wave of Destruction, stacking up to 20 times
    • Wave of Destruction ticks now scale with Attack Speed
    • Wave of Destruction damage now scales with Attack Speed
  • The Dagger of Darts
    • Your Poison Darts and your Fetishes’ Poison Darts now pierce and deal an additional [400-500%] damage.
  • Grace of Inarius
    • 6-Piece Bonus
      • Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 3750% 10000%
  • Iron Rose
    • Attacking with Siphon Blood has a 40-50% 100% chance to cast a free Blood Nova
  • Jekangbord
    • Blessed Shield ricochets to 6 additional enemies and has its damage increased by 225-300% 300-400%
  • Sage’s Set
    • Now doubles the amount of Death’s Breaths that drop
      • Previous: Increases Death’s Breath drops by 1
  • Sin Seekers
    • Now also adds 250-300% damage to Rapid Fire
  • Wojahnni Assaulter
    • Rapid Fire deals 60-75% 75-100% increased damage for every half second that you channel. Stacks up to 4 30 times.
      • The stacks gained from Wojahnni Assaulter now also stack much more quickly

Developer’s Comment: With Patch 2.6.4, we focused on making a lot of changes to different class sets to open up build diversity and level out the comparable power between classes. With 2.6.5, we’re continuing that trend through adjustments to (mostly) Legendary powers we feel have a very strong, fun fantasy, but needed some damage bumps.


Bug Fixes

  • Necromancer Simulacrums now benefit from the Trag'Oul's Avatar 6-Piece Bonus
  • (PTR Specific) Changes to Reaper's Wraps and Shadow's Mantle have been properly reverted
  • (PTR Specific) Fixed an issue where the Season objective "Money Ain't a Thang" would not complete if Greed was slain in an Ancient Vault
  • (PTR Specific) Fixed an issue where the bonus from Dagger of Darts was not increasing Fetish damage
  • (PTR Specific) Fixed an issue where Blood Siphon may produce Blood Novas that dealt no damage when caused by Iron Rose
  • Fixed and issue where Xbox One/PS4 Voice Chat within public games was failing to work (Xbox One and PS4 Only)
  • Fixed an issue where The Immortal King’s Set Dungeon objective numbers were incorrect
  • Fixed an issue where the player counter UI was incorrectly showing 0 players online
  • Fixed an issue where Greater Rift 70 first-time completion Primal drops were occurring for players even if they did not succeed at the 15-minute completion time
  • Fixed an issue where Bounties that required interacting with an object would not update the next objective immediately after completing one
  • Fixed an issue where a second Puzzle Ring tab would be shown in the Kanai’s Cube UI when a Puzzle Ring was equipped (Console Only)
  • Fixed an issue where Keywarden icons would not show up on the map in Torment level games (Switch Only)
  • Fixed an issue where some subtitles in the Taiwan localization would exceed the screen limit (Switch only)
  • Fixed an issue where the mouse cursor may be hidden when launching the client (Mac only)
  • Fixed an issue where players would not be blocked from entering Public Games with the Key Warden tag when Key Wardens have already been defeated


Known Issues

  • Smokescreen, Diamond Skin, and Archon currently show buff icons in the party UI for other players (PC Only)
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