Liste des modifications non indiquées dans le patch notes 1.0.4
Le patchs notes 1.0.4 a beau être gigantesque, cela ne l'empêche pas d'être incomplet. Blizzard explique en effet sur les forums US que certaines modifications n'ont pas été indiquées dans le patch notes. Je vous propose donc de les retrouver ci-dessous, même si c'est uniquement en anglais pour l'instant.
General
- Magic Find and Gold Find will now cap at 300% (Nephalem Valor bonuses will still stack beyond this cap)
- Town healers will now instantly heal players when clicked on
- Dye colors have been slightly adjusted
- Butcher - Bug Fixes: Fixed a bug that caused some areas of the grated platform in the Chamber of Suffering to not deal damage to players when on fire
- Belial: The targeting reticle for Belial’s two-handed attack is now larger and much easier to see
- Rend: A new particle effect has been added
- Bug Fixes - Furious Charge - Skill Rune - Merciless Assault: Cooldown will now only be reduced by targets that are hit by Furious Charge
- General: Several skill animations and effects (including those for Blind and Exploding Palm) have been improved to be more visible to the player
- The graphical effects for many monster abilities have been updated to be more visible to the player
- The treasure goblin spawn has been removed from the Road to Alcarnus and the Ancient Path
- Players will now receive full experience and gold rewards for completing quests for the first time in Nightmare, Hell, and Inferno difficulties (Inferno quests will only provide gold rewards)
[/listeBug Fixes- Fixed a bug that was causing the in-game FPS meter (Ctrl-R) to display incorrect frame rates