Patch notes 2.4 (build 34940): Équilibrage des donjons et des classes
Le PTR de la mise à jour 2.4.0 a reçu un nouveau build au cours de la soirée d'hier. Le patch notes de celle-ci a donc par conséquent été actualisé avec les modifications apportées, que vous pouvez retrouver en rouge sur la page du patch 2.4 sur JH.
PTR-ONLY CHANGES
- The damage range of the Thorns affix on items has been reduced
- Thorns damage granted by socketing a Flawless Royal rank or higher Topaz gem in a weapon has been reduced
- Set Dungeons
- A return portal will now spawn near your location, when you have either completed, or failed a Set Dungeon due to fatal damage, to allow you to retry more quickly
- Several Unique monsters received adjustments to their health to be more consistent with the others
- The objectives of a Set Dungeon will now appear in a window when you enter the dungeon
- The specific buffs that aid in tracking related objectives in Set Dungeons now have unique icons
- All Set Dungeon Achievements now have unique names
- All Unique monsters in Set Dungeons now have specific names
- Armor of Akkhan
- The total number of monsters has been reduced from 205 to 175
- Number of enemies required to be killed while imbued increased from 100 to 150
- Density has been adjusted to create more groups of 10
- The Electrified affix has been removed from the Unique monster
- Firebird's Finery
- Number of enemies required to burn has been reduced from 45 to 20
- Number of times required to burn has been increased from 3 to 6
- The second objective has been slightly redesigned
- Hit 50 enemies with the Meteor that revives you
- Jade Harvester
- Number of total monsters to kill has been reduced from 750 to 435
- Reduced the size of the dungeon by 25%
- The first objective has been slightly redesigned
- Harvest 15 different enemies simultaneously 10 times
- Natalya's Vengeance
- Rain of Vengeance time required changed from 60 to 90 seconds
- The second objective has been redesigned
- Do not exhaust your Hatred
- Roland's Legacy
- The requirement for the Sweep Attack objective has been increased from 5 to 7
- The Shadow's Mantle
- The first objective has been redesigned
- Chain bonus damage Impale hits on
1520 consecutive enemies 5 times
- Chain bonus damage Impale hits on
- The second objective has been redesigned
- Slow 45 different enemies with your Shadow Power
- The first objective has been redesigned
- Thorns of the Invoker
- Number of Spears required reduced from 100 to 75
- Unhallowed Essence
- The second objective has been redesigned
- Never drop below 50% Discipline
- The second objective has been redesigned
- The Reflects Damage affix has been removed from monsters in the Natalya's Vengeance dungeon
- The Jailer affix has been removed from the following Set Dungeons
- Immortal King's Call
- Unhallowed Essence
- Zunimassa's Haunt
- All Set Dungeons have received changes to their difficulty
Several Set Dungeons have received changes to their difficulty:Crusader:Thorns of the InvokerSeeker of the Light
Demon Hunter:The Shadow's Mantle
Monk:Inna's MantraMonkey King's GarbRaiment of a Thousand StormsUliana's Strategem
Wizard:Vyr's Amazing Arcana
- Stonesinger
- Knockback attack now has a unique animation and doesn't knock players as far
- Now charges a random player
- No longer charges players in melee range
- Increased melee range to more closely match the visual effect
- Bug Fixes
- Fixed an issue that caused Shield of Fury to stack its debuff faster than intended
- Fixed an issue that caused some monsters to deal more damage than intended in Set Dungeons
- Fixed an issue that caused the Monkey King's Garb set dungeon to display the incorrect number of total enemies
- Fixed an issue that could sometimes cause items to roll with a lower Thorns damage range than intended
- Fixed an issue that prevented the Legacy of Raekor (6) Set Bonus from increasing the damage of Bash with Blade of the Warlord equipped
- Fixed an issue that caused The Shadow's Mantle (2) Set Bonus to apply to classes other than Demon Hunters
- Fixed an issue that prevented the Fortress Ballista from dropping
- Fixed an issue that allowed enemies in the Armor of Akkhan Set Dungeon to be Condemned multiple times
- Fixed and issue that could sometimes cause gems to be consumed by Kanai's Cube when augmenting an item with the Caldesann's Despair recipe
- Fixed several issues that caused Rift Guardians to sometimes fail to use some of their abilities
- Fixed an issue that caused Action Combat to award too much Experience from multipliers
- Fixed an issue that prevented Crowd Control resistance from being applied to monsters under certain conditions
- Fixed an issue that caused Flying Dragon to proc more often than intended
- Fixed an issue that caused The Shadow's Mantle (2) Set Bonus to increase the damage done by your pets
- Fixed an issue that prevented Wand of Woh from applying its bonus to Explosive Blasts cast by Etched Sigil
- Fixed an issue that caused Set Dungeon totems to sometimes vanish after they have appeared
- Fixed an issue that prevented some Rain of Vengeance runes from maintaining the Natalya's Vengeance Set Dungeon objective
- Fixed an issue that prevented the Monkey King's Garb and Zunimassa's Haunt Set Dungeons from always having the correct number of enemies
- Fixed an issue that caused the Tal Rasha's Elements Set Dungeon Exorcist objective to always fail
- Fixed an issue that prevented several Set Dungeon achievements from being granted
- Fixed an issue that caused Fire Grates in the Tal Rasha's Elements and Uliana's Strategem Set Dungeons to be marked as enemies
- Fixed an issue that prevented players from repeatedly re-entering the Thorns of the Invoker Set Dungeon
- Fixed an issue that prevented the Set Dungeon entrance portals from appearing on the mini-map