Patch notes 2.4 (build 34940): Équilibrage des donjons et des classes

Arkentass | 15/12/2015 à 09h20 - 28

Le PTR de la mise à jour 2.4.0 a reçu un nouveau build au cours de la soirée d'hier. Le patch notes de celle-ci a donc par conséquent été actualisé avec les modifications apportées, que vous pouvez retrouver en rouge sur la page du patch 2.4 sur JH.

PTR-ONLY CHANGES

  • The damage range of the Thorns affix on items has been reduced
  • Thorns damage granted by socketing a Flawless Royal rank or higher Topaz gem in a weapon has been reduced
  • Set Dungeons
    • A return portal will now spawn near your location, when you have either completed, or failed a Set Dungeon due to fatal damage, to allow you to retry more quickly
    • Several Unique monsters received adjustments to their health to be more consistent with the others
    • The objectives of a Set Dungeon will now appear in a window when you enter the dungeon
    • The specific buffs that aid in tracking related objectives in Set Dungeons now have unique icons
    • All Set Dungeon Achievements now have unique names
    • All Unique monsters in Set Dungeons now have specific names
    • Armor of Akkhan
      • The total number of monsters has been reduced from 205 to 175
      • Number of enemies required to be killed while imbued increased from 100 to 150
      • Density has been adjusted to create more groups of 10
      • The Electrified affix has been removed from the Unique monster
    • Firebird's Finery
      • Number of enemies required to burn has been reduced from 45 to 20
      • Number of times required to burn has been increased from 3 to 6
      • The second objective has been slightly redesigned
        • Hit 50 enemies with the Meteor that revives you
    • Jade Harvester
      • Number of total monsters to kill has been reduced from 750 to 435
      • Reduced the size of the dungeon by 25%
      • The first objective has been slightly redesigned
        • Harvest 15 different enemies simultaneously 10 times
    • Natalya's Vengeance
      • Rain of Vengeance time required changed from 60 to 90 seconds
      • The second objective has been redesigned
        • Do not exhaust your Hatred
    • Roland's Legacy
      • The requirement for the Sweep Attack objective has been increased from 5 to 7
    • The Shadow's Mantle
      • The first objective has been redesigned
        • Chain bonus damage Impale hits on 15 20 consecutive enemies 5 times
      • The second objective has been redesigned
        • Slow 45 different enemies with your Shadow Power
    • Thorns of the Invoker
      • Number of Spears required reduced from 100 to 75
    • Unhallowed Essence
      • The second objective has been redesigned
        • Never drop below 50% Discipline
    • The Reflects Damage affix has been removed from monsters in the Natalya's Vengeance dungeon
    • The Jailer affix has been removed from the following Set Dungeons
      • Immortal King's Call
      • Unhallowed Essence
      • Zunimassa's Haunt
    • All Set Dungeons have received changes to their difficulty
    • Several Set Dungeons have received changes to their difficulty:
      • Crusader:
        • Thorns of the Invoker
        • Seeker of the Light
      • Demon Hunter:
        • The Shadow's Mantle
      • Monk:
        • Inna's Mantra
        • Monkey King's Garb
        • Raiment of a Thousand Storms
        • Uliana's Strategem
      • Wizard:
        • Vyr's Amazing Arcana
  • Stonesinger
    • Knockback attack now has a unique animation and doesn't knock players as far
    • Now charges a random player
    • No longer charges players in melee range
    • Increased melee range to more closely match the visual effect
  • Bug Fixes
    • Fixed an issue that caused Shield of Fury to stack its debuff faster than intended
    • Fixed an issue that caused some monsters to deal more damage than intended in Set Dungeons
    • Fixed an issue that caused the Monkey King's Garb set dungeon to display the incorrect number of total enemies
    • Fixed an issue that could sometimes cause items to roll with a lower Thorns damage range than intended
    • Fixed an issue that prevented the Legacy of Raekor (6) Set Bonus from increasing the damage of Bash with Blade of the Warlord equipped
    • Fixed an issue that caused The Shadow's Mantle (2) Set Bonus to apply to classes other than Demon Hunters
    • Fixed an issue that prevented the Fortress Ballista from dropping
    • Fixed an issue that allowed enemies in the Armor of Akkhan Set Dungeon to be Condemned multiple times
    • Fixed and issue that could sometimes cause gems to be consumed by Kanai's Cube when augmenting an item with the Caldesann's Despair recipe
    • Fixed several issues that caused Rift Guardians to sometimes fail to use some of their abilities
    • Fixed an issue that caused Action Combat to award too much Experience from multipliers
    • Fixed an issue that prevented Crowd Control resistance from being applied to monsters under certain conditions
    • Fixed an issue that caused Flying Dragon to proc more often than intended
    • Fixed an issue that caused The Shadow's Mantle (2) Set Bonus to increase the damage done by your pets
    • Fixed an issue that prevented Wand of Woh from applying its bonus to Explosive Blasts cast by Etched Sigil
    • Fixed an issue that caused Set Dungeon totems to sometimes vanish after they have appeared
    • Fixed an issue that prevented some Rain of Vengeance runes from maintaining the Natalya's Vengeance Set Dungeon objective
    • Fixed an issue that prevented the Monkey King's Garb and Zunimassa's Haunt Set Dungeons from always having the correct number of enemies
    • Fixed an issue that caused the Tal Rasha's Elements Set Dungeon Exorcist objective to always fail
    • Fixed an issue that prevented several Set Dungeon achievements from being granted
    • Fixed an issue that caused Fire Grates in the Tal Rasha's Elements and Uliana's Strategem Set Dungeons to be marked as enemies
    • Fixed an issue that prevented players from repeatedly re-entering the Thorns of the Invoker Set Dungeon
    • Fixed an issue that prevented the Set Dungeon entrance portals from appearing on the mini-map
Cliquez ici pour lire le patch notes dans son intégralité


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